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SISTEM INFORMASI PADA KASUS PEMBUATAN GAME FIRST PERSON SHOOTER THE HIDDEN ARTEFACT MENGGUNAKAN FPS CREATOR X10

HARVIANTO, GIRI (2014) SISTEM INFORMASI PADA KASUS PEMBUATAN GAME FIRST PERSON SHOOTER THE HIDDEN ARTEFACT MENGGUNAKAN FPS CREATOR X10. Skripsi, Fakultas Ilmu Komputer.

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    Abstract

    When making a game information system is critical to design a sequential game to be more specific and know what the system can run a game. In the design of the main character and the character of the opponent information about setting these characters are the main points that the game could be better. First peson Shooter (FPS) game is one of the most widely fans, for example Brother In Arms, Medal Of Honor. Making FPS type games today can use the game engine with the hope of further facilitate and requires no special skills. FPS Creator X10 is a game engine that is used to make The Hidden The Hidden Artefact Artefact.Pembuatan game with FPS Creator X10 using aims to facilitate the game lovers to make a game First Person Shooter suit his own with the help of game engine that requires no programming language.

    Item Type: Article
    Subjects: T Technology > T Technology (General)
    Divisions: Fakultas Ilmu Komputer > Sistem Informasi
    Depositing User: Psi Udinus
    Date Deposited: 15 Sep 2014 10:56
    Last Modified: 22 Nov 2014 05:23
    URI: http://eprints.dinus.ac.id/id/eprint/5486

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